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Seattle Tourist App - UI / UX

- by Shekhar Parkhi

 

  • Problem Statement:

Imagine you are hired by the Seattle Space Needle to create a mobile application that will enhance the experience of visiting Seattle's most iconic landmarks.

 

The goal is to up with an innovative concept(s) that will be unique and enjoyable for visitors to use on their mobile device that will make their visit to Seattle and the Space Needle more memorable.

 

Make sure the application provides solutions for the following use cases:

 

1) Show the visitor interesting things while on top of the "O Deck".

2) Make the visitor interested and/or learn about the Seattle Center and the Space Needle while they wait to go up.

3) Provide the user suggestions on what to do while in Seattle.

 

 

  • Persona:

Your user target persona is a Tourist visiting during the summer months:

 

- Adult (28-45) with children visiting from outside the state.

- Staying 2 days before embarking or returning from an Alaskan Cruise.

- Middle Class income with vacation money to spend.

  • Whiteboarding:

  • Wireframes -
    Iteration 1:

  • Usability Testing:

  • Wireframes -
    Iteration 2:

  • Special Scenarios:

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